Jul 2025 — PresentYerevan, ArmeniaRockbite Games
Quality Assurance Engineer
- Took ownership of quality for assigned features and releases, coordinating testing through release sign-off.
- Worked closely with game designers, developers and artists across the development lifecycle.
- Reviewed feature requirements and gave early feedback to improve testability.
- Created and maintained test plans, checklists and release reports.
- Mentored QA interns — methodologies, bug report reviews, onboarding.
- Helped prioritise defects by impact, severity and release priorities.
- Used AI agents to investigate defects, implement fixes and prepare pull requests.


